***May contain mild thematic spoilers about the television show 13 Reasons Why***
Posted in Safety, Suicide Prevention, Beacon, Mental Health, Student Safety, Suicide Prevention Month
Suicide Prevention Month coincides with back-to-school, providing an unsettling reminder of how suicide has become a leading cause of death for ages 10-24 and that 16 percent of adolescents have considered suicide.
Posted in Safety, Suicide Prevention, Beacon, Mental Health
From looking to watch their favorite music videos on YouTube, to streaming the latest episode of their favorite Netflix series, or attempting to play Fortnite during research periods, there are dozens of reasons students look to bypass web filters in school. And with that growing number of reasons, comes a growing number of means and methods students rely on to accomplish this goal. So what can you do as teachers to prevent this and to maintain a safe and focused learning environment in a digital world?
Posted in Safety, Technology, "Web filtering, Filtering, classroom management, edtech, Internet Safety For Kids, Internet Safety, Child Safety and Protections Month, Digital Citizenship, 2019
We’re thrilled to share that last week the International Design Awards (IDA) named GoGuardian Beacon in their list of Annual Design Award winners for 2018. The 12th annual awards celebrate and promote visionary design around the world, and named Beacon as a Silver Award Winner in the product design category, recognizing new, innovative and ground-breaking products.
Posted in Safety, Suicide Prevention, edtech, Internet Safety For Kids, Internet Safety, Child Safety and Protections Month, Digital Citizenship
In fifth grade, I used to creep to the basement after my parents were sleeping to play The Sims on our computer until well after midnight, often on school nights with no concern for having to be up early for school the next day. In high school, I would go to the library and sit at the computer farthest away from the library information desk, turning my screen so that no one could see me logging onto gaming sites during my “research” periods, or trying to use proxy servers to get onto MySpace and AIM. These are the experiences that sit fresh in my mind as I find myself in this ironic-but-necessary position on the other side of the digital battle against accessing restricted content at school.
Posted in Safety, Learning, Filtering, classroom management, edtech, Internet Safety For Kids, Chromebooks in the Classroom, Internet Safety, Digital Citizenship, Teaching, Chromebooks, 2019, Fortnite, games